Method GL.glIsTexture()

Method glIsTexture

int glIsTexture(int texture)


glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE.

Parameter texture

Specifies a value that may be the name of a texture.


GL_INVALID_OPERATION is generated if glIsTexture is executed between the execution of glBegin and the corresponding execution of glEnd.