Class GL.GLSLUtils.GLSLProgram
- Description
This class keeps track of all state related to a GLSL program, such as the shaders (vertex and pixel), the uniform variables and any vertex buffer objects or textures.
- Method
create
GL.GLSLUtils.GLSLProgram GL.GLSLUtils.GLSLProgram(
string
|void
name
)- Description
Create a new GLSL shader. If name is specified, it indicates a filename passed to compile_file.