Method GL.GLSLUtils.VertexBuffer()->add_attribute()
- Method
add_attribute
void
add_attribute(string
name
,int
type
,bool
normalize
,int
size
)- Description
Add a generic attribute named
name
, of the typetype
(eg, GL_FLOAT),normalized
or not of sizesize
.As an example add_vec2(
name
) is an alias for add_attribute(name
, GL_FLOAT, GL_FALSE, 2 )