Method GL.GLSLUtils.VertexBuffer()->create()
- Method
create
GL.GLSLUtils.VertexBuffer GL.GLSLUtils.VertexBuffer(
int
draw_mode
)- Description
Create a new vertex buffer, draw_mode is a usage hint.
GL_STREAM_DRAW: Draw multiple times, updating the data ocassionally GL_STATIC_DRAW: Set the data once, then draw multiple times GL_DYNAMIC_DRAW: Draw and update all the time
The mode is only a hint, it does not really affect the functionality of the buffer.