Method GLUE.Font()->Character()->set_data()
- Method
set_data
void
set_data(Region
_pos
,BaseTexture
_txt
,void
|Region
_slice
)- Description
Set character to be region
_slice
of region_pos
of texture_txt
.
void
set_data(Region
_pos
, BaseTexture
_txt
, void
|Region
_slice
)
Set character to be region _slice
of region _pos
of
texture _txt
.