Request for Comments: 8628
Category: Standards Track
ISSN: 2070-1721
J. Bradley
Ping Identity
M. Jones
Microsoft
H. Tschofenig
ARM Limited
August 2019
OAuth 2.0 Device Authorization Grant
Abstract
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The OAuth 2.0 device authorization grant is designed for Internet- connected devices that either lack a browser to perform a user-agent- based authorization or are input constrained to the extent that requiring the user to input text in order to authenticate during the authorization flow is impractical. It enables OAuth clients on such devices (like smart TVs, media consoles, digital picture frames, and printers) to obtain user authorization to access protected resources by using a user agent on a separate device.
Status of This Memo
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This is an Internet Standards Track document.
This document is a product of the Internet Engineering Task Force (IETF). It represents the consensus of the IETF community. It has received public review and has been approved for publication by the Internet Engineering Steering Group (IESG). Further information on Internet Standards is available in Section 2 of RFC 7841.
Information about the current status of this document, any errata, and how to provide feedback on it may be obtained at https://www.rfc-editor.org/info/rfc8628.
Copyright Notice
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Copyright © 2019 IETF Trust and the persons identified as the document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (https://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.
Table of Contents
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1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 3 2. Terminology . . . . . . . . . . . . . . . . . . . . . . . . . 5 3. Protocol . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3.1. Device Authorization Request . . . . . . . . . . . . . . 5 3.2. Device Authorization Response . . . . . . . . . . . . . . 7 3.3. User Interaction . . . . . . . . . . . . . . . . . . . . 8 3.3.1. Non-Textual Verification URI Optimization . . . . . . 9 3.4. Device Access Token Request . . . . . . . . . . . . . . . 10 3.5. Device Access Token Response . . . . . . . . . . . . . . 11 4. Discovery Metadata . . . . . . . . . . . . . . . . . . . . . 12 5. Security Considerations . . . . . . . . . . . . . . . . . . . 12 5.1. User Code Brute Forcing . . . . . . . . . . . . . . . . . 12 5.2. Device Code Brute Forcing . . . . . . . . . . . . . . . . 13 5.3. Device Trustworthiness . . . . . . . . . . . . . . . . . 13 5.4. Remote Phishing . . . . . . . . . . . . . . . . . . . . . 14 5.5. Session Spying . . . . . . . . . . . . . . . . . . . . . 15 5.6. Non-Confidential Clients . . . . . . . . . . . . . . . . 15 5.7. Non-Visual Code Transmission . . . . . . . . . . . . . . 15 6. Usability Considerations . . . . . . . . . . . . . . . . . . 16 6.1. User Code Recommendations . . . . . . . . . . . . . . . . 16 6.2. Non-Browser User Interaction . . . . . . . . . . . . . . 17 7. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 17 7.1. OAuth Parameter Registration . . . . . . . . . . . . . . 17 7.2. OAuth URI Registration . . . . . . . . . . . . . . . . . 17 7.3. OAuth Extensions Error Registration . . . . . . . . . . . 18 7.4. OAuth Authorization Server Metadata . . . . . . . . . . . 18 8. Normative References . . . . . . . . . . . . . . . . . . . . 19 Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . . 20 Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 21
1. Introduction
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This OAuth 2.0 [RFC6749] protocol extension enables OAuth clients to request user authorization from applications on devices that have limited input capabilities or lack a suitable browser. Such devices include smart TVs, media consoles, picture frames, and printers, which lack an easy input method or a suitable browser required for traditional OAuth interactions. The authorization flow defined by this specification, sometimes referred to as the "device flow", instructs the user to review the authorization request on a secondary device, such as a smartphone, which does have the requisite input and browser capabilities to complete the user interaction.
The device authorization grant is not intended to replace browser- based OAuth in native apps on capable devices like smartphones. Those apps should follow the practices specified in "OAuth 2.0 for Native Apps" [RFC8252].
The operating requirements for using this authorization grant type are:
(1) The device is already connected to the Internet.
(2) The device is able to make outbound HTTPS requests.
(3) The device is able to display or otherwise communicate a URI and
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code sequence to the user.
(4) The user has a secondary device (e.g., personal computer or smartphone) from which they can process the request.
As the device authorization grant does not require two-way communication between the OAuth client on the device and the user agent (unlike other OAuth 2 grant types, such as the authorization code and implicit grant types), it supports several use cases that cannot be served by those other approaches.
Instead of interacting directly with the end user's user agent (i.e., browser), the device client instructs the end user to use another computer or device and connect to the authorization server to approve the access request. Since the protocol supports clients that can't receive incoming requests, clients poll the authorization server repeatedly until the end user completes the approval process.
The device client typically chooses the set of authorization servers to support (i.e., its own authorization server or those of providers with which it has relationships). It is common for the device client to support only one authorization server, such as in the case of a TV application for a specific media provider that supports only that media provider's authorization server. The user may not yet have an established relationship with that authorization provider, though one can potentially be set up during the authorization flow.
+----------+ +----------------+ | |>---(A)-- Client Identifier --->| | | | | | | |<---(B)-- Device Code, ---<| | | | User Code, | | | Device | & Verification URI | | | Client | | | | | [polling] | | | |>---(E)-- Device Code --->| | | | & Client Identifier | | | | | Authorization | | |<---(F)-- Access Token ---<| Server | +----------+ (& Optional Refresh Token) | | v | | : | | (C) User Code & Verification URI | | : | | v | | +----------+ | | | End User | | | | at |<---(D)-- End user reviews --->| | | Browser | authorization request | | +----------+ +----------------+
Figure 1: Device Authorization Flow
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The device authorization flow illustrated in Figure 1 includes the following steps:
(A) The client requests access from the authorization server and
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includes its client identifier in the request.
(B) The authorization server issues a device code and an end-user
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code and provides the end-user verification URI.
(C) The client instructs the end user to use a user agent on another
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device and visit the provided end-user verification URI. The client provides the user with the end-user code to enter in order to review the authorization request.
(D) The authorization server authenticates the end user (via the
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user agent), and prompts the user to input the user code provided by the device client. The authorization server validates the user code provided by the user, and prompts the user to accept or decline the request.
(E) While the end user reviews the client's request (step D), the
client repeatedly polls the authorization server to find out if
the user completed the user authorization step. The client
includes the device code and its client identifier.
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(F) The authorization server validates the device code provided by
the client and responds with the access token if the client is
granted access, an error if they are denied access, or an
indication that the client should continue to poll.
2. Terminology
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The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.
3. Protocol
3.1. Device Authorization Request
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This specification defines a new OAuth endpoint: the device authorization endpoint. This is separate from the OAuth authorization endpoint defined in [RFC6749] with which the user interacts via a user agent (i.e., a browser). By comparison, when using the device authorization endpoint, the OAuth client on the device interacts with the authorization server directly without presenting the request in a user agent, and the end user authorizes the request on a separate device. This interaction is defined as follows.
The client initiates the authorization flow by requesting a set of verification codes from the authorization server by making an HTTP "POST" request to the device authorization endpoint.
The client makes a device authorization request to the device authorization endpoint by including the following parameters using the "application/x-www-form-urlencoded" format, per Appendix B of [RFC6749], with a character encoding of UTF-8 in the HTTP request entity-body:
client_id
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REQUIRED if the client is not authenticating with the authorization server as described in Section 3.2.1. of [RFC6749]. The client identifier as described in Section 2.2 of [RFC6749].
scope
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OPTIONAL. The scope of the access request as defined by Section 3.3 of [RFC6749].
For example, the client makes the following HTTPS request:
POST /device_authorization HTTP/1.1 Host: server.example.com Content-Type: application/x-www-form-urlencoded client_id=1406020730&scope=example_scope
All requests from the device MUST use the Transport Layer Security (TLS) protocol [RFC8446] and implement the best practices of BCP 195 [RFC7525].
Parameters sent without a value MUST be treated as if they were omitted from the request. The authorization server MUST ignore unrecognized request parameters. Request and response parameters MUST NOT be included more than once.
The client authentication requirements of Section 3.2.1 of [RFC6749] apply to requests on this endpoint, which means that confidential clients (those that have established client credentials) authenticate in the same manner as when making requests to the token endpoint, and public clients provide the "client_id" parameter to identify themselves.
Due to the polling nature of this protocol (as specified in Section 3.4), care is needed to avoid overloading the capacity of the token endpoint. To avoid unneeded requests on the token endpoint, the client SHOULD only commence a device authorization request when prompted by the user and not automatically, such as when the app starts or when the previous authorization session expires or fails.
3.2. Device Authorization Response
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In response, the authorization server generates a unique device verification code and an end-user code that are valid for a limited time and includes them in the HTTP response body using the "application/json" format [RFC8259] with a 200 (OK) status code. The response contains the following parameters:
device_code
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REQUIRED. The device verification code.
user_code
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REQUIRED. The end-user verification code.
verification_uri
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REQUIRED. The end-user verification URI on the authorization server. The URI should be short and easy to remember as end users will be asked to manually type it into their user agent.
verification_uri_complete
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OPTIONAL. A verification URI that includes the "user_code" (or other information with the same function as the "user_code"), which is designed for non-textual transmission.
expires_in
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REQUIRED. The lifetime in seconds of the "device_code" and "user_code".
interval
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OPTIONAL. The minimum amount of time in seconds that the client SHOULD wait between polling requests to the token endpoint. If no value is provided, clients MUST use 5 as the default.
For example:
HTTP/1.1 200 OK Content-Type: application/json Cache-Control: no-store { "device_code": "GmRhmhcxhwAzkoEqiMEg_DnyEysNkuNhszIySk9eS", "user_code": "WDJB-MJHT", "verification_uri": "https://example.com/device", "verification_uri_complete": "https://example.com/device?user_code=WDJB-MJHT", "expires_in": 1800, "interval": 5 }
In the event of an error (such as an invalidly configured client), the authorization server responds in the same way as the token endpoint specified in Section 5.2 of [RFC6749].
3.3. User Interaction
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After receiving a successful authorization response, the client displays or otherwise communicates the "user_code" and the "verification_uri" to the end user and instructs them to visit the URI in a user agent on a secondary device (for example, in a browser on their mobile phone) and enter the user code.
+-----------------------------------------------+ | | | Using a browser on another device, visit: | | https://example.com/device | | | | And enter the code: | | WDJB-MJHT | | | +-----------------------------------------------+
Figure 2: Example User Instruction
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The authorizing user navigates to the "verification_uri" and authenticates with the authorization server in a secure TLS-protected [RFC8446] session. The authorization server prompts the end user to identify the device authorization session by entering the "user_code" provided by the client. The authorization server should then inform the user about the action they are undertaking and ask them to approve or deny the request. Once the user interaction is complete, the server instructs the user to return to their device.
During the user interaction, the device continuously polls the token endpoint with the "device_code", as detailed in Section 3.4, until the user completes the interaction, the code expires, or another error occurs. The "device_code" is not intended for the end user directly; thus, it should not be displayed during the interaction to avoid confusing the end user.
Authorization servers supporting this specification MUST implement a user-interaction sequence that starts with the user navigating to "verification_uri" and continues with them supplying the "user_code" at some stage during the interaction. Other than that, the exact sequence and implementation of the user interaction is up to the authorization server; for example, the authorization server may enable new users to sign up for an account during the authorization flow or add additional security verification steps.
It is NOT RECOMMENDED for authorization servers to include the user code ("user_code") in the verification URI ("verification_uri"), as this increases the length and complexity of the URI that the user must type. While the user must still type a similar number of characters with the "user_code" separated, once they successfully navigate to the "verification_uri", any errors in entering the code can be highlighted by the authorization server to improve the user experience. The next section documents the user interaction with "verification_uri_complete", which is designed to carry both pieces of information.
3.3.1. Non-Textual Verification URI Optimization
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When "verification_uri_complete" is included in the authorization response (Section 3.2), clients MAY present this URI in a non-textual manner using any method that results in the browser being opened with the URI, such as with QR (Quick Response) codes or NFC (Near Field Communication), to save the user from typing the URI.
For usability reasons, it is RECOMMENDED for clients to still display the textual verification URI ("verification_uri") for users who are not able to use such a shortcut. Clients MUST still display the "user_code", as the authorization server will require the user to confirm it to disambiguate devices or as remote phishing mitigation (see Section 5.4).
If the user starts the user interaction by navigating to "verification_uri_complete", then the user interaction described in Section 3.3 is still followed, with the optimization that the user does not need to type in the "user_code". The server SHOULD display the "user_code" to the user and ask them to verify that it matches the "user_code" being displayed on the device to confirm they are authorizing the correct device. As before, in addition to taking steps to confirm the identity of the device, the user should also be afforded the choice to approve or deny the authorization request.
+-------------------------------------------------+ | | | Scan the QR code or, using +------------+ | | a browser on another device, |[_].. . [_]| | | visit: | . .. . .| | | https://example.com/device | . . . ....| | | |. . . . | | | And enter the code: |[_]. ... . | | | WDJB-MJHT +------------+ | | | +-------------------------------------------------+
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Figure 3: Example User Instruction with QR Code Representation
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of the Complete Verification URI
3.4. Device Access Token Request
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After displaying instructions to the user, the client creates an access token request and sends it to the token endpoint (as defined by Section 3.2 of [RFC6749]) with a "grant_type" of "urn:ietf:params:oauth:grant-type:device_code". This is an extension grant type (as defined by Section 4.5 of [RFC6749]) created by this specification, with the following parameters:
grant_type
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REQUIRED. Value MUST be set to "urn:ietf:params:oauth:grant-type:device_code".
device_code
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REQUIRED. The device verification code, "device_code" from the device authorization response, defined in Section 3.2.
client_id
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REQUIRED if the client is not authenticating with the authorization server as described in Section 3.2.1. of [RFC6749]. The client identifier as described in Section 2.2 of [RFC6749].
For example, the client makes the following HTTPS request (line breaks are for display purposes only):
POST /token HTTP/1.1 Host: server.example.com Content-Type: application/x-www-form-urlencoded
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grant_type=urn%3Aietf%3Aparams%3Aoauth%3Agrant-type%3Adevice_code &device_code=GmRhmhcxhwAzkoEqiMEg_DnyEysNkuNhszIySk9eS &client_id=1406020730
If the client was issued client credentials (or assigned other authentication requirements), the client MUST authenticate with the authorization server as described in Section 3.2.1 of [RFC6749]. Note that there are security implications of statically distributed client credentials; see Section 5.6.
The response to this request is defined in Section 3.5. Unlike other OAuth grant types, it is expected for the client to try the access token request repeatedly in a polling fashion based on the error code in the response.
3.5. Device Access Token Response
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If the user has approved the grant, the token endpoint responds with a success response defined in Section 5.1 of [RFC6749]; otherwise, it responds with an error, as defined in Section 5.2 of [RFC6749].
In addition to the error codes defined in Section 5.2 of [RFC6749], the following error codes are specified for use with the device authorization grant in token endpoint responses:
authorization_pending
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The authorization request is still pending as the end user hasn't yet completed the user-interaction steps (Section 3.3). The client SHOULD repeat the access token request to the token endpoint (a process known as polling). Before each new request, the client MUST wait at least the number of seconds specified by the "interval" parameter of the device authorization response (see Section 3.2), or 5 seconds if none was provided, and respect any increase in the polling interval required by the "slow_down" error.
slow_down
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A variant of "authorization_pending", the authorization request is still pending and polling should continue, but the interval MUST be increased by 5 seconds for this and all subsequent requests.
access_denied
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The authorization request was denied.
expired_token
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The "device_code" has expired, and the device authorization session has concluded. The client MAY commence a new device authorization request but SHOULD wait for user interaction before restarting to avoid unnecessary polling.
The "authorization_pending" and "slow_down" error codes define particularly unique behavior, as they indicate that the OAuth client should continue to poll the token endpoint by repeating the token request (implementing the precise behavior defined above). If the client receives an error response with any other error code, it MUST stop polling and SHOULD react accordingly, for example, by displaying an error to the user.
On encountering a connection timeout, clients MUST unilaterally reduce their polling frequency before retrying. The use of an exponential backoff algorithm to achieve this, such as doubling the polling interval on each such connection timeout, is RECOMMENDED.
The assumption of this specification is that the separate device on which the user is authorizing the request does not have a way to communicate back to the device with the OAuth client. This protocol only requires a one-way channel in order to maximize the viability of the protocol in restricted environments, like an application running on a TV that is only capable of outbound requests. If a return channel were to exist for the chosen user-interaction interface, then the device MAY wait until notified on that channel that the user has completed the action before initiating the token request (as an alternative to polling). Such behavior is, however, outside the scope of this specification.
4. Discovery Metadata
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Support for this protocol is declared in OAuth 2.0 Authorization Server Metadata [RFC8414] as follows. The value "urn:ietf:params:oauth:grant-type:device_code" is included in values of the "grant_types_supported" key, and the following new key value pair is added:
device_authorization_endpoint
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OPTIONAL. URL of the authorization server's device authorization endpoint, as defined in Section 3.1.
5. Security Considerations
5.1. User Code Brute Forcing
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Since the user code is typed by the user, shorter codes are more desirable for usability reasons. This means the entropy is typically less than would be used for the device code or other OAuth bearer token types where the code length does not impact usability. Therefore, it is recommended that the server rate-limit user code attempts.
The user code SHOULD have enough entropy that, when combined with rate-limiting and other mitigations, a brute-force attack becomes infeasible. For example, it's generally held that 128-bit symmetric keys for encryption are seen as good enough today because an attacker has to put in 2^96 work to have a 2^-32 chance of guessing correctly via brute force. The rate-limiting and finite lifetime on the user code place an artificial limit on the amount of work an attacker can "do". If, for instance, one uses an 8-character base 20 user code (with roughly 34.5 bits of entropy), the rate-limiting interval and validity period would need to only allow 5 attempts in order to get the same 2^-32 probability of success by random guessing.
A successful brute forcing of the user code would enable the attacker to approve the authorization grant with their own credentials, after which the device would receive a device authorization grant linked to the attacker's account. This is the opposite scenario to an OAuth bearer token being brute forced, whereby the attacker gains control of the victim's authorization grant. Such attacks may not always make economic sense. For example, for a video app, the device owner may then be able to purchase movies using the attacker's account (though even in this case a privacy risk would still remain and thus is important to protect against). Furthermore, some uses of the device flow give the granting account the ability to perform actions that need to be protected, such as controlling the device.
The precise length of the user code and the entropy contained within is at the discretion of the authorization server, which needs to consider the sensitivity of their specific protected resources, the practicality of the code length from a usability standpoint, and any mitigations that are in place, such as rate-limiting, when determining the user code format.
5.2. Device Code Brute Forcing
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An attacker who guesses the device code would be able to potentially obtain the authorization code once the user completes the flow. As the device code is not displayed to the user and thus there are no usability considerations on the length, a very high entropy code SHOULD be used.
5.3. Device Trustworthiness
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Unlike other native application OAuth 2.0 flows, the device requesting the authorization is not the same as the device from which the user grants access. Thus, signals from the approving user's session and device are not always relevant to the trustworthiness of the client device.
Note that if an authorization server used with this flow is malicious, then it could perform a man-in-the-middle attack on the backchannel flow to another authorization server. In this scenario, the man-in-the-middle is not completely hidden from sight, as the end user would end up on the authorization page of the wrong service, giving them an opportunity to notice that the URL in the browser's address bar is wrong. For this to be possible, the device manufacturer must either be the attacker and shipping a device intended to perform the man-in-the-middle attack, or be using an authorization server that is controlled by an attacker, possibly because the attacker compromised the authorization server used by the device. In part, the person purchasing the device is counting on the manufacturer and its business partners to be trustworthy.
5.4. Remote Phishing
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It is possible for the device flow to be initiated on a device in an attacker's possession. For example, an attacker might send an email instructing the target user to visit the verification URL and enter the user code. To mitigate such an attack, it is RECOMMENDED to inform the user that they are authorizing a device during the user- interaction step (see Section 3.3) and to confirm that the device is in their possession. The authorization server SHOULD display information about the device so that the user could notice if a software client was attempting to impersonate a hardware device.
For authorization servers that support the "verification_uri_complete" optimization discussed in Section 3.3.1, it is particularly important to confirm that the device is in the user's possession, as the user no longer has to type in the code being displayed on the device manually. One suggestion is to display the code during the authorization flow and ask the user to verify that the same code is currently being displayed on the device they are setting up.
The user code needs to have a long enough lifetime to be useable (allowing the user to retrieve their secondary device, navigate to the verification URI, log in, etc.) but should be sufficiently short to limit the usability of a code obtained for phishing. This doesn't prevent a phisher from presenting a fresh token, particularly if they are interacting with the user in real time, but it does limit the viability of codes sent over email or text message.
5.5. Session Spying
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While the device is pending authorization, it may be possible for a malicious user to physically spy on the device user interface (by viewing the screen on which it's displayed, for example) and hijack the session by completing the authorization faster than the user that initiated it. Devices SHOULD take into account the operating environment when considering how to communicate the code to the user to reduce the chances it will be observed by a malicious user.
5.6. Non-Confidential Clients
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Device clients are generally incapable of maintaining the confidentiality of their credentials, as users in possession of the device can reverse-engineer it and extract the credentials. Therefore, unless additional measures are taken, they should be treated as public clients (as defined by Section 2.1 of [RFC6749]), which are susceptible to impersonation. The security considerations of Section 5.3.1 of [RFC6819] and Sections 8.5 and 8.6 of [RFC8252] apply to such clients.
The user may also be able to obtain the "device_code" and/or other OAuth bearer tokens issued to their client, which would allow them to use their own authorization grant directly by impersonating the client. Given that the user in possession of the client credentials can already impersonate the client and create a new authorization grant (with a new "device_code"), this doesn't represent a separate impersonation vector.
5.7. Non-Visual Code Transmission
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There is no requirement that the user code be displayed by the device visually. Other methods of one-way communication can potentially be used, such as text-to-speech audio or Bluetooth Low Energy. To mitigate an attack in which a malicious user can bootstrap their credentials on a device not in their control, it is RECOMMENDED that any chosen communication channel only be accessible by people in close proximity, for example, users who can see or hear the device.
6. Usability Considerations
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This section is a non-normative discussion of usability considerations.
6.1. User Code Recommendations
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For many users, their nearest Internet-connected device will be their mobile phone; typically, these devices offer input methods that are more time-consuming than a computer keyboard to change the case or input numbers. To improve usability (improving entry speed and reducing retries), the limitations of such devices should be taken into account when selecting the user code character set.
One way to improve input speed is to restrict the character set to case-insensitive A-Z characters, with no digits. These characters can typically be entered on a mobile keyboard without using modifier keys. Further removing vowels to avoid randomly creating words results in the base 20 character set "BCDFGHJKLMNPQRSTVWXZ". Dashes or other punctuation may be included for readability.
An example user code following this guideline, "WDJB-MJHT", contains 8 significant characters and has dashes added for end-user readability. The resulting entropy is 20^8.
Pure numeric codes are also a good choice for usability, especially for clients targeting locales where A-Z character keyboards are not used, though the length of such a code needs to be longer to maintain high entropy.
An example numeric user code that contains 9 significant digits and dashes added for end-user readability with an entropy of 10^9 is "019-450-730".
When processing the inputted user code, the server should strip dashes and other punctuation that it added for readability (making the inclusion of such punctuation by the user optional). For codes using only characters in the A-Z range, as with the base 20 charset defined above, the user's input should be uppercased before a comparison to account for the fact that the user may input the equivalent lowercase characters. Further stripping of all characters outside the chosen character set is recommended to reduce instances where an errantly typed character (like a space character) invalidates otherwise valid input.
It is RECOMMENDED to avoid character sets that contain two or more characters that can easily be confused with each other, like "0" and "O" or "1", "l" and "I". Furthermore, to the extent practical, when a character set contains a character that may be confused with characters outside the character set, a character outside the set MAY be substituted with the one in the character set with which it is commonly confused; for example, "O" may be substituted for "0" when using the numerical 0-9 character set.
6.2. Non-Browser User Interaction
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Devices and authorization servers MAY negotiate an alternative code transmission and user-interaction method in addition to the one described in Section 3.3. Such an alternative user-interaction flow could obviate the need for a browser and manual input of the code, for example, by using Bluetooth to transmit the code to the authorization server's companion app. Such interaction methods can utilize this protocol as, ultimately, the user just needs to identify the authorization session to the authorization server; however, user interaction other than through the verification URI is outside the scope of this specification.
7. IANA Considerations
7.1. OAuth Parameter Registration
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This specification registers the following values in the IANA "OAuth Parameters" registry [IANA.OAuth.Parameters] established by [RFC6749].
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Name: device_code
Parameter Usage Location: token request
Change Controller: IESG
Reference: Section 3.4 of RFC 8628
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7.2. OAuth URI Registration
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This specification registers the following values in the IANA "OAuth URI" registry [IANA.OAuth.Parameters] established by [RFC6755].
URN: urn:ietf:params:oauth:grant-type:device_code Common Name: Device Authorization Grant Type for OAuth 2.0 Change Controller: IESG Specification Document: Section 3.4 of RFC 8628
7.3. OAuth Extensions Error Registration
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This specification registers the following values in the IANA "OAuth Extensions Error Registry" registry [IANA.OAuth.Parameters] established by [RFC6749].
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Name: authorization_pending
Usage Location: Token endpoint response
Protocol Extension: RFC 8628
Change Controller: IETF
Reference: Section 3.5 of RFC 8628Name: access_denied
Usage Location: Token endpoint response
Protocol Extension: RFC 8628
Change Controller: IETF
Reference: Section 3.5 of RFC 8628Name: slow_down
Usage Location: Token endpoint response
Protocol Extension: RFC 8628
Change Controller: IETF
Reference: Section 3.5 of RFC 8628Name: expired_token
Usage Location: Token endpoint response
Protocol Extension: RFC 8628
Change Controller: IETF
Reference: Section 3.5 of RFC 8628
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7.4. OAuth Authorization Server Metadata
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This specification registers the following values in the IANA "OAuth Authorization Server Metadata" registry [IANA.OAuth.Parameters] established by [RFC8414].
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Metadata name: device_authorization_endpoint Metadata Description: URL of the authorization server's device authorization endpoint
Change Controller: IESG
Reference: Section 4 of RFC 8628
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8. Normative References
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[IANA.OAuth.Parameters]
IANA, "OAuth Parameters", <http://www.iana.org/assignments/oauth-parameters>. [RFC2119] Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", BCP 14, RFC 2119, DOI 10.17487/RFC2119, March 1997, <https://www.rfc-editor.org/info/rfc2119>. [RFC6749] Hardt, D., Ed., "The OAuth 2.0 Authorization Framework", RFC 6749, DOI 10.17487/RFC6749, October 2012, <https://www.rfc-editor.org/info/rfc6749>. [RFC6755] Campbell, B. and H. Tschofenig, "An IETF URN Sub-Namespace for OAuth", RFC 6755, DOI 10.17487/RFC6755, October 2012, <https://www.rfc-editor.org/info/rfc6755>. [RFC6819] Lodderstedt, T., Ed., McGloin, M., and P. Hunt, "OAuth 2.0 Threat Model and Security Considerations", RFC 6819, DOI 10.17487/RFC6819, January 2013, <https://www.rfc-editor.org/info/rfc6819>. [RFC7525] Sheffer, Y., Holz, R., and P. Saint-Andre, "Recommendations for Secure Use of Transport Layer Security (TLS) and Datagram Transport Layer Security (DTLS)", BCP 195, RFC 7525, DOI 10.17487/RFC7525, May 2015, <https://www.rfc-editor.org/info/rfc7525>. [RFC8174] Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC 2119 Key Words", BCP 14, RFC 8174, DOI 10.17487/RFC8174, May 2017, <https://www.rfc-editor.org/info/rfc8174>. [RFC8252] Denniss, W. and J. Bradley, "OAuth 2.0 for Native Apps", BCP 212, RFC 8252, DOI 10.17487/RFC8252, October 2017, <https://www.rfc-editor.org/info/rfc8252>. [RFC8259] Bray, T., Ed., "The JavaScript Object Notation (JSON) Data Interchange Format", STD 90, RFC 8259, DOI 10.17487/RFC8259, December 2017, <https://www.rfc-editor.org/info/rfc8259>. [RFC8414] Jones, M., Sakimura, N., and J. Bradley, "OAuth 2.0 Authorization Server Metadata", RFC 8414, DOI 10.17487/RFC8414, June 2018, <https://www.rfc-editor.org/info/rfc8414>. [RFC8446] Rescorla, E., "The Transport Layer Security (TLS) Protocol Version 1.3", RFC 8446, DOI 10.17487/RFC8446, August 2018, <https://www.rfc-editor.org/info/rfc8446>.
Acknowledgements
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The starting point for this document was the Internet-Draft draft-recordon-oauth-v2-device, authored by David Recordon and Brent Goldman, which itself was based on content in draft versions of the OAuth 2.0 protocol specification removed prior to publication due to a then-lack of sufficient deployment expertise. Thank you to the OAuth Working Group members who contributed to those earlier drafts.
This document was produced in the OAuth Working Group under the chairpersonship of Rifaat Shekh-Yusef and Hannes Tschofenig, with Benjamin Kaduk, Kathleen Moriarty, and Eric Rescorla serving as Security Area Directors.
The following individuals contributed ideas, feedback, and wording that shaped and formed the final specification:
Ben Campbell, Brian Campbell, Roshni Chandrashekhar, Alissa Cooper, Eric Fazendin, Benjamin Kaduk, Jamshid Khosravian, Mirja Kuehlewind, Torsten Lodderstedt, James Manger, Dan McNulty, Breno de Medeiros, Alexey Melnikov, Simon Moffatt, Stein Myrseth, Emond Papegaaij, Justin Richer, Adam Roach, Nat Sakimura, Andrew Sciberras, Marius Scurtescu, Filip Skokan, Robert Sparks, Ken Wang, Christopher Wood, Steven E. Wright, and Qin Wu.
Authors' Addresses
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William Denniss Google 1600 Amphitheatre Pkwy Mountain View, CA 94043 United States of America Email: wdenniss@google.com URI: https://wdenniss.com/deviceflow
John Bradley
Ping IdentityEmail: ve7jtb@ve7jtb.com URI: http://www.thread-safe.com/
Michael B. Jones
MicrosoftEmail: mbj@microsoft.com URI: http://self-issued.info/
Hannes Tschofenig
ARM Limited
AustriaEmail: Hannes.Tschofenig@gmx.net URI: http://www.tschofenig.priv.at